Assorted thoughts and content from the world of video games!

Assorted thoughts and content from the world of video games!

Tuesday, November 2, 2010

Team Fortress 2, Lost in the Economy....

The creators of the latest update for TF2 no doubt thought it would bring ever-lasting prosperity to not only the players of the game, but also to them. But in giving them soaring profits and giving us access to these items, not only has playing the game itself felt cheapened, the whole concept and reasoning behind items has now completely changed as well. Before items were a status symbol, generally enjoyed only by the tf2 elite, who after many days, months or even years of hard-fought playing, or dirty idling, had miraculously earned the envy of every other player with a virtual hat, indicating little more than luck or perseverance. Whilst for some it was a big deal (those who felt it necessary to idle), the average player just grumbled a little a the sight of these hat adorned gentlemenne, knowing that with only 10 more weapons they could craft a random hat. Now, they are all about showing off how unique and special you are, because you have the wit to call your knife "buttsecks" and to paint your hat yellow, so the whole world can immediately recognise you as you frolic about, trading for more hats. Which brings me to the second failing of this update, who is actually playing the game anymore? In some servers you will be constantly bombarded by people trying to scam poor fools to part with their hats, and often at the expense of having a competent team. Some people spend more time in trade servers, desperate for a hat to show off how special they are, why not just play the game!

Sorry about this poorly written and poorly thought out vent, but TF2 honestly just isn't the same anymore...at least the Halloween Update wasn't too bad...

P.S. I'm just mad I haven't been able to scam a poor sucker into parting with an unusual... :/

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